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Robert Poretrouser

Robert Poretrouser

This is my interpretation of the character Spongebob from the cartoon Spongebob Squarepants if he was in a stylized photo-realistic depiction. It was sculpted in Zbrush, retopology and UV layout in Maya, textured in Substance Painter, and rendered using Arnold.

High Poly Model
21,100,000 Polygons

Retopo Wireframe
17,824 Polygons

SpongebobUV_1.png
SpongebobUV_2.png
SpongebobUV_3.png
SpongebobUV_4.png
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